Making a Text Editor with a Game Engine
Writing my own quirky version of nano using the 2D game engine Ebitengine.
in Go
Implementing Bitcask, a Log-Structured Hash Table
Shipping a speedy key/value store for datasets larger than memory.
in Go
Designing a Code Playground for Adventlang
Using Web Workers and WebAssembly to build a speedy UI.
in Go
Designing a Programming Language for Advent of Code
What is the minimum amount of features I need to not hate my life during this festive season?
in Go
WebAssembly Search Tools for Static Sites
Building a technical demo to understand this blossoming area of technology.
in Go
Boids in WebAssembly Using Go
The famous flocking simulation built with the Ebiten game library.
in Go